![]() ![]() How should I put this in example? A Monk or Ranger will always deal 5 points of damage to White Mage at worst, but they can deal 8 points of damage to Time Mage.Īs a note, Mages have limited energy to cast their skills (28 MP), but they recover 1 point per second (2 points required for their basic "B" attack).Īs for how each class works (assuming this would be a romhack for a NES): Neutral+ and Neutral are exceptions, as they will always deal 4 or 2 respectively. ![]() ![]() Similarly, Physical classes (Monk, Knight, Thief, Ranger) would receive between 1 and 4 from physical classes and 8 to 5 from Mage classes. (High Spirit) White Mage > Black Mage > Red Mage > Time Mage (Low Spirit)Īssuming the 28 points of health, this should mean: Mage classes will take 8, 7, 6 or 5 points of damage from Monk, Knight, Dragoon and Thief, but would receive 1, 2, 3 or 4 from other Mages. (High Defense) Monk > Knight > Thief > Ranger (Low Defense) Instead of having specific weaknesses, there will be Defense and Spirit status, the former means they endure physical attacks better and the later endures magic attacks better. So, idea: A Final Fantasy game set in the mechanics of Mega ManĮach "robot master" is represented by warriors of different classes, and instead of Copy Weapon you gain a crystal shard that allows you to turn into that warrior, however not boasting all the abilities they had. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |